Dreaming The Devil is a 19 page, 3-player, historical larp about Italian witch trials in the 16th century. It's mature, and it definitely might benefit from more of a content warning on its page, but it's well-written and a solid setting-shift away from american witch trial games. Also the safety mechanics inside the game are robust.
You play as a witch, their accuser, and a Florentine inquisitor come to judge the situation.
The game is structured as a series of questions and accusations, during which the witch has extremely little power.
There *are* mechanics for torture, something that the game is thankfully super cautious around, and they come with a rider that no one can describe the torture and no one can react as if they are being tortured. Torture also never generates useful information, only generates a yes to the next thing the Inquisitor asks about, and this is true in the game as well.
Apart from this, Dreaming The Devil has a number of other noteworthy beats. It introduces 16th century Italian Catholicism in a sort of detached way, and provides a number of interesting cultural notes in this style. Also, each character has a way to win inside the context of the game, even if they die in the process, so while the witch is powerless in the narrative, they have a surprising amount of control over whether they win.
The overall tone of the game is somewhat sympathetic towards the inquisitor and the accusers, positioning them as people who just want a sense of divine order and security in their salvation after death, but it likewise makes it clear that the witch is very much a victim, and that the trials are unjust.
I think I'd recommend this to groups that like small, intense character studies, and that don't mind heavy themes and tragedy. Dreaming The Devil is absolutely a well-crafted game, although I would also advise people to mind the warnings and be careful when they play it.
-Page 3, Torture, "In their answer, the Witch must Inquisitor exactly what he thinks the Inquisitor wants to hear."